Tuesday, March 15, 2011

Torso added

Few hrs doodle tonight...long way to go. Voxel -8x res.
Back needs a lot of work, hang on whole thing needs a lot of work. Oh crap! Time to crash its 3.27am...again meh'

Monday, March 14, 2011

Adding Arms

So I went in and added arms. That is the power of Voxels!  The idea of NOT bringing in any base mesh, and having change your mind and add more geo/concept at any point of time, is a sculptor's paradise!

Sunday, March 13, 2011

shading test on deathmask

some quick shading tests. I'm having a lot of fun with this :)

Testing out skin shading. No textures or bump or spec map there, just basic skin shader.

Saturday, March 12, 2011

I'm Alive and so is the Blog!

After been away for almost a year I'm back on blogging. End of last and early this year has been really busy for me. Lots of changes in life. Mostly good so can't really complain.
 I'm planning to post most of my 3d artworks and the work in progress here and hope to be regular  from now on on the Updates. Thanks for passing by my blog :)

Deathmask. Here is one of my fist 3dcoat voxel sculpts.
Final design with eyes closed and head tilted a bit backwards. To give that Dead and eery feeling.

Early design with his eyes open.